You would think that if chapter masters and captains can get jump packs that the fluffy themed squads that go with them would be able to take the same. I definitely can't argue that their tactics are better than White Scars who probably have the strongest , but I like it for what it does and what I think it was intended to do, which is give just a little different flavor. The trap with chapter tactics, particularly this one is picking an army designed to maximize the chapter tactic; that is, fielding assault marines and a bunch of non-bulky infantry units to try to use the special rules as much as possible. If you're going full out competitive you obviously wouldn't go with Raven Guard, but I think a themed army would be viable and not get stomped every game. That is more or less what I said in the last paragraph, and many of the issues also stem directly from the rules of assault marines themselves totally separate from chapter tactics.

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Korvydae is renowned as an efficient raider and saboteur, who uses Scout Marines and Assault Marines to launch devastating lightning assaults against the foe. Despite his formidable skills and stealthy exploits, few outside of his Chapter have heard of him. Despite Korvydae's skills and heroism, the Raven Guard lost over 70 battle-brothers on Kastorel-Novem, and for his failure Korvydae is now serving a two-year penance with the Deathwatch.

He also served as the Chapter's Master of Recruits, overseeing the vigorous training of new Raven Guard initiates, but this was a task that Korvydae preferred to delegate to his hand-selected cadre of training-sergeants.

Korvydae himself was more often found leading his Scout Marine charges on the ground, working amongst them on their far-ranging scouting and sabotage missions. Korvydae's long service transformed him into a brilliant raider and saboteur.

He led hand-picked Scout and Assault Squads behind enemy lines, observing and reporting. Much of his work was unseen, but countless enemies have found themselves suddenly beset by one of the Raven Guard's lightning airborne assaults because of the intelligence reports provided by Korvydae and his Scouts.

Whilst he does not have Shadow Captain Kayvaan Shrike 's glorious reputation, this was because Korvydae's stealthy exploits, by necessity, remained secretive. While Shrike's heroic exploits have become rightly famous with the Imperium's fighting forces all across the Segmentum Tempestus , Korvydae prefers to remain in the shadows and retain his anonymity.

It was by his quick thinking and brave actions that many of the Elysian Drop Troops who accompanied the Raven Guard on the mission were saved from the rampaging Orks. Following the raid's failure, Korvydae volunteered for two standard years of service with the Deathwatch as penance for his failings in the eyes of the Emperor. In combat, Korvydae wears Artificer Armour and the Iron Halo , as befits his rank and accomplishments. He also wears a Jump Pack to facilitate his battlefield mobility.

His weapons, drawn from the Chapter's Armoury, are a matter of personal choice and change depending upon the tactical requirements of the mission. Sign In Don't have an account? Start a Wiki. Categories :.


Kayvaan Shrike

Jump to content. You currently have javascript disabled. Several functions may not work. Please re-enable javascript to access full functionality. So I have the excellent Korvydae model, but have not yet picked up the FW index. Does he even have rules anymore, or is he just a cool guy with a giant hammer? It's a beautiful model that lends itself to make a great leader model.


Does Korvydae still have rules?

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