Hordes is the name of a 30mm tabletop miniature wargame produced by Privateer Press , announced at Gen Con and released on April 22, Although a completely standalone game in its own right, Hordes was designed as a companion to Warmachine , Privateer Press' flagship miniatures game. Hordes forces and Warmachine forces often face off against each other both on the tabletop and in the background fiction. The games share the same setting, the Iron Kingdoms , with much of the Hordes storyline taking place in the wild areas away from the 'civilized' areas where Warmachine ' s major action takes place. As in Warmachine , gameplay in Hordes is supposed to promote offensive play; defensive play is possible, but the spirit of the game as laid out in Page 5 of Primal encourages "testosterone-laden aggression". Warbeasts generate fury an equivalent to focus which is allocated or not at the start of your turn , which can be controlled by Warlocks and used to fuel their spells, but if left unchecked can cause the beasts to go into an uncontrolled frenzy, potentially even attacking their allies or controlling warlock.

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Privateer Press recently released their Keynote Review for at Templecon. One of the biggest impacts from this will be a shake up for Hordes with a new book and additional miniatures. Ohhh intriguing! This is some of the very richness of Hordes and Warmachine that attracts me.

The few sneak previews just make sense when placed into context of the narrative development. Xerxis… A war Rhino?

Something that will make my foes tremble as I place him on the table. Wacky it is, cool it looks, said in his best rendition of Yoda. The Gatorman engine, dedicated to Death, is a veritable stone temple on wheels pushed by two hulking Gatormen. From here they use the souls of the recently departed, friend and foe, to posses the bodies of creatures and force them to go fight for the Gatormen.

Now you could have former departed friends fighting each other is some nightmare Zombie Apocalypse parody. That is totally chaotic and evil and therefore totally supports the vision of the Gatormen as evil, death worshiping zealots living a very pseudo overly violent Aztecan existence. Now we think dragging your own sacrificial temple around to create more minions to do your fighting is cool? How about some runaway steamroller bristling with deadly spikes, powered by screaming pigs and has a huge canon mounted on top?

Wacky enough for you? Well the Farrow get this juggernaut of a war engine with this expansion. I just want to get one to paint and put on display even if I never field it! Beast packs are an entirely new style of pack, a cross between a warbeast and a unit.

Imagine a lesser lesser warbeast. To me these are the velociraptors of Hordes. As such they count as both a unit and a warbeast.

These little monsters of your nightmares also use Fury. It goes on the leader of the pack and once he,she,it has the amount of Fury points equal to the number of pack members they cannot be forced.

You can also have damage transferred to them and they have a Fury track so they can Leech and Reave. Quite a difference to a warrior unit in the same faction. Oh no, these babies get to choose their companion warbeasts! Overall a great package and, in this reviewers opinion, a great sign for the coming months. Hordes: Exigence on February 14, 0 Comment Miniatures. Fear the power of her undead snake and dark magic arts. Legion gets a new character in the form of a Heavy Nephilim.

This contender for the Ironman 4 film is a dual affinity warlock, having affinity for both Seran and Rhyas. Mixed loyalties can offer a host of wider benefits and choices.

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Hordes: Exigence

As titanic battles are fought across western Immoren, the fires of a war more ancient and terrible than any of those conducted by mortals are being stoked to world-consuming fury. The leaders of the United Kriels fight to ensure their survival by calling on both old and new allies, including the recently awakened mountain kings. Aloof from the struggles of the other factions, Xerxis leads an army in a risky gambit amid the larger plans of Supreme Archdomina Makeda, positioning the skorne to subjugate Ios. Meanwhile, events already set in motion by Krueger the Stormlord threaten to scar the face of Caen itself as he works toward his ultimate goal: the destruction of the dragon Everblight. Ancient beings advance toward an apocalyptic end game with no regard for the innocents caught in their path, and only time will tell if great heroes will find a way to forestall this doom.





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