Young Tiria Wildlough is an otter maid touched by the paw of Destiny. Her tale is an epic adventure which takes her from Redwall Abbey, across the wild Western sea to the mysterious Green Isle. There she will fulfil an ancient prophesy and gain her inheritance. Green Isle is the home of the Otterclans but they are beset by dangers from the Wildcat Riggu Felis and his catguard slave masters.

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Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Preview — High Rhulain by Brian Jacques. High Rhulain Redwall 18 by Brian Jacques. Tiria Wildlough, a young ottermaid touched by the paw of destiny, embarks on a journey to the mysterious Green Isle, where she joins a band of outlaw otters to rid the land of the villainous Wildcat chieftain Riggu Fellis and his catguard slave masters Get A Copy.

Mass Market Paperback , pages. Published March 27th by Ace first published More Details Original Title. Redwall 18 , Redwall chronological order Other Editions 4.

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Community Reviews. Showing Average rating 4. Rating details. More filters. Sort order. Start your review of High Rhulain Redwall, Jul 19, N A rated it it was ok Shelves: childrens-books , animal-protagonists , brit-lit , fantasy.

One of the more generic Redwall books. The characters were even less developed than normal; I think this can be blamed on the fact that there was action taking place in as many as five different locations simultaneously Redwall books usually have only three at once , so there were fewer scenes than normal dedicated to each set of characters.

Tiria annoyed me greatly. She was never really a part of the main story because she was just a very young Abbeymaid with no experience. In most scenes, she One of the more generic Redwall books. In most scenes, she had nothing else to do but chat about her destiny with the characters who were actually driving the story.

She was completely ignorant of everything to do with Green Isle and with warfare except for the occasional use of the sling , so she just stood back and looked pretty while other characters got developed. Banya, another ottermaid who was more of a secondary character, did a lot more for the story. I found her infinitely more interesting as a battle strategist and a cool, collected warrior fighting for her freedom, able to keep her calm even after her brother was slain.

I wish the book had been about her instead. She certainly was much more capable of being queen. But I guess that's the most realistic part of the whole book. Hereditary monarchies are one of the most absurd forms of government because they give one family the power to rule regardless of its members' abilities.

If Redwall was real, Tiria's rule would be a failure. Foreign queens are inevitably resented. Dawn breaks o'er silent gardens, bereft of sweet birdcall. Stark winter's dirge then wails, until the earth appears, white clad 'neath drifted dunes, whilst trees bear crystal spears. My chamber is a refuge here, against the snowbound night, a flickering cave of crimson gold, made warm by firelight, where images are conjured, of friends I used to know. I battled and I marched with them, one dusty long-ago.

I see them now arise again, in "When autumn's day grows old, sad orchard leaves do fall. I see them now arise again, in memory that ne'er will fail.

Their legend is reborn anew, and thus begins my tale. This time it's faraway Green Isle, ancestral home of the otter clans, a land of legend to the denizens of Redwall Abbey, who aren't sure the place exists. But exist it certainly does, and much of the action in High Rhulain is set there. Green Isle once was a destination of freedom and joyous community for otters, but that changed generations ago when a horde of cutthroat wildcats arrived, greedy to steal the peace-loving beasts' kingdom.

The wildcats took a stranglehold on Green Isle, forcing the otters into slavery, where they continue to be oppressed to this day under the loathsome tyranny of Riggu Felis, a warrior cat without conscience. Cruel as he always was, Riggu Felis's rage is whipped into greater frenzy at the beginning of High Rhulain when a majestic osprey named Pandion Piketalon inflicts horrific wounds on Riggu after he captures and tortures Pandion.

The bird's razor talons do irreparable damage to Riggu Felis's face, disfiguring him for life, but this only heightens the sadistic cat's savagery and desire to torment innocent creatures. Leatho Shellhound and his band of perilous "outlaw" otters are too smart to get caught, operating on the periphery of Riggu Felis's Green Isle fortress to slay wildcat guards and free otter slaves.

Leatho's comrades are a boisterous bunch, loudly celebrating their small victories and thumbing their noses at the wildcat overlords who can't neutralize the threat they pose, but there's an underlying seriousness to their work. As long as hundreds of otters remain captive in Riggu Felis's palace, the enemy possesses all the leverage. But otter lore from a long ago era prophesied the delivery of the clans from their oppressors with the coming of a queen known as the High Rhulain, a military strategist and charismatic personality capable of confronting evil and leading her fellow otters to victory.

Leatho Shellhound and his rogue followers await the emergence of that queen now, for at no time in the history of Green Isle has there been a worse threat to the existence of its otter inhabitants.

How much longer do they have to wait for their High Rhulain? Within the peaceful walls of Redwall Abbey, a young ottermaid named Tiria Wildlough grows restless. She loves living with her friends in the abbey, but can't shake the feeling that she's destined for more. That instinct is confirmed when Redwall's storied champion of yesteryear, the mouse known as Martin the Warrior, appears to Tiria in a dream and offers a vague yet undeniable mandate for her future.

The abbey residents put their heads together to discern the dream's meaning, for Martin the Warrior never speaks without urgent purpose.

Digging through long-forgotten historical records in musty old corners of the abbey, the Redwallers are on the right track to discovering Tiria's special destiny, but fate will not allow Tiria to wait until all is revealed before taking her place where she is needed as the leader prophesied to the otters of Green Isle.

Leaving her friends to solve the rest of the puzzle, Tiria embarks on a journey toward the island of her forefathers' birth, beyond the forbidding Western Sea.

I will dream of thee by moonlight, I will watch for thee by day, until on thy returning, I will come to thee and say, 'Drink ye the wine of victory, now lay aside thy sword, for home and hearth and friendship are the warrior's reward! Stocking up on supplies at the mountain fortress Salamandastron, she departs with dozens of plucky hare warriors to aid her rescue mission, setting sail across the Western Sea in the direction of Green Isle.

But the situation there is far different and more dire than Tiria anticipated. Civil war is broken out within Riggu Felis's kingdom, his wife and two sons feuding over positions of authority, and this political unrest has given Leatho Shellhound and his outlaws an opening to attack.

Riggu Felis has not idly observed the otter offensive, however. Riggu has maneuvered the outlaw otters into a position that suits him fine, readying for the crushing blow against them just as Tiria makes her presence known. Now it's a battle to the death for control of Green Isle, which could once again become otterdom's peaceful home if they win this most crucial of wars. But any combat coup invariably means the loss of lives, even individuals we can't imagine our new free society without. Where will Tiria, her otter kingdom, and the stouthearted hares of the Salamandastron Long Patrol be when the dust settles and the death toll is confirmed?

Though Tiria finds many allies as she treks toward Green Isle to confront the enemies of her people, two stand out as memorable: Lord Mandoral, badger master of Salamandastron, and Major Cuthbert Cuthbert Frunk W. Bloodpaw and assorted aliases , a renegade hare formerly of the Long Patrol. It seems no Redwall warrior is duly commissioned until he or she has been in the presence of a Salamandastron badger lord, a tradition dating back to at least Martin the Warrior and the origin story of his immortal sword.

We know we're witnessing new legends being formed whenever a Redwall warrior visits Salamandastron, and Tiria's tenure with Lord Mandoral is a watershed moment of High Rhulain.

Major Cuthbert, on the opposite end of the spectrum, is one of the strangest hares in any Redwall novel, but his is a sad and compelling tale of a goodnatured beast driven mad by a senseless murder, yet a hero through and through despite his extreme eccentricities.

High Rhulain would not be the same book without Major Cuthbert and his almost supernaturally powerful contribution to Tiria's charge against the stronghold of Riggu Felis. High Rhulain isn't the best Redwall book, but I'd consider giving it two and a half stars. Brian Jacques's writing is pearlescent, of course, the descriptive language lush and sensual, but that's expected by any longtime reader of the series.

There's some good, unpredictable action in High Rhulain , characters with potential to be among the most memorable in all the annals of Redwall, and the story has its poignant moments.

Though in my opinion the Redwall series reached its peak in the first eight installments, it is worth continuing to read even eighteen books in, and I wouldn't miss volume nineteen, Eulalia! There's no reading experience quite like Redwall. Shelves: z-reviewed , z-fiction , z-humor , 1st-degree-reevaluation , z-adventure. This book was highly enjoyable. It had a different plot from the other books always nice and the Long Patrol, so it was bound to be so. Another grand Redwall adventure with new characters and lands, and some unexpected surprises.

Redwall books may often follow a certain story "formula" but they always surprise me in some way, and this one was no exception. Great story!


High Rhulain

High Rhulain is a children's fantasy novel by Brian Jacques , published in It is the 18th book in the Redwall series. The novel begins with Riggu Felis, wildcat warlord of Green Isle, and his two sons, Jeefra and Pitru, attempting to kill an osprey, later known to be Pandion Piketalon. Riggu scorns his sons' attempts to kill the osprey and jumps into the fray himself, attempting to scare it into submission. The osprey is not intimidated and sinks his talons into the cat's face, flying into the air with him. The wildcat drops to the ground with half of his face torn off.


For other uses, see High Rhulain disambiguation. The story follows the journey of a young ottermaid named Tiria Wildlough , born and raised in Redwall Abbey. Tiria was the daughter of Banjon Wildlough , the Skipper of otters. Martin the Warrior and High Queen Rhulain Wildlough appeared to her in a dream, saying the otters of Green Isle needed her assistance and leadership. After deciphering and scouring the Abbey for many clues with Old Quelt , Sister Snowdrop , Abbess Lycian , Brinty , Tribsy , and Girry , Tiria learned through another dream that she had to leave on her own, so she headed to Log-a-Log Urfa 's encampment along with her father and Brink Greyspoke.


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