Vraks was besieged by the forces of the Imperium of Man in M41, after the attempted assassination by an agent of the Officio Assassinorum of the heretical and traitorous Cardinal-Astra of the Scarus Sector , Xaphan, failed. The Astra Militarum 's 88th Siege Army was raised from line regiments of the Death Korps of Krieg to undertake the planetary siege of Vraks and bring the Renegade Cardinal down in a campaign of attrition that the Administratum 's Adepts calculated would take 12 standard years to successfully conclude. Overall command of the army and the Vraksian Campaign was initially given by the Imperial Guard 's Segmentum Obscurus High Command on Cadia to Lord General Zuehlke, the son of a well-connected Imperial noble family from the Segmentum Solar , who maintained his campaign headquarters on Thracian Primaris. The Zuehlke family's influence stretched across the higher echelons of the Imperial Navy and the Astra Militarum. His great-grandfather had once served as an attache to the Lord Commander Solar on Terra.
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Email notifications for threads you want to watch closely. Being a part of the oldest wargaming community on the net. If you are already a member then feel free to login now. Nottinghamshire- England. I'm a little confused by some of the stuff in the PDF to be honest Is combined Squad the same rule as Imperial Guard? It uses a 7" blast! Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
They don't follow the same rules as everyone else. Bearing Words in Rugby. And, to be honest, the Imperial Guard Codex is very good, with the Renegades and Guardsmen Codex it's very awkward because you can only take 1 tank, whereas with the IG it's 3 squads of 3 maximum ;D And you can take Chaos Space Marine allies on the IG Codex anyway, and they work quite well together to be honest.
Muh Black Templars Blacksails wrote: Maybe you should read your own posts before calling someone else's juvenile. These count as a single HQ choice on the force organisation chart when deploying, and are rolled for collectively when rolling for Reserves. Mind, now that i'm thinking about it, there isn't actually that much benefit Renegades and Heretics Armies When using the Allies Matrix page , Warhammer 40, rulebook , Renegades and Heretics armies are treated as Chaos Space Marine armies when both selecting allies to fight alongside them and when using them as allies for another force.
Bloodhorror wrote: Renegades and Heretics Armies When using the Allies Matrix page , Warhammer 40, rulebook , Renegades and Heretics armies are treated as Chaos Space Marine armies when both selecting allies to fight alongside them and when using them as allies for another force.
Dakka 5. Member List. Recent Topics. Top Rated Topics. Forum Tools Forum Tools Search. Defenders of Vraks. Subject: Advert. Bloodhorror Tunneling Trygon Nottinghamshire- England. Aside from this, Renegades and Heretics aren't on the force chart thing, so I don't think they can ally? Ah, fair enough, but yeah, Battle Brothers doesn't do that much to be honest..
Anyway, in my opinion, just play it on the Imperial Guard codex, there's nothing wrong with a good old IG Gunline ;3 And you can make most of the models in the Renegades and Heretics FW Range work within the 'dex, either as actually what they are or proxies for other things Sorry for my lack of knowledge, it's been a long time since I read the pirated. Sci-Fi Miniature Games Misc.
Renegades and Heretics: The Defenders of Vraks - Forge World
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Siege of Vraks
Vraks is a system in the Imperium of Man , near the Eye of Terror. It is or was part of the defenses centered on Cadia ; in particular, its main planet, Vraks Prime, is an armory world, an entire planet used by the Departmento Munitorum to stockpile weapons and ammunition. The justification is that, if the tithe fleets bringing weapons directly to Cadia from further out in the Imperium get delayed, they can withdraw supplies from Vraks until contact is restored. As far as the environment goes, it used to be an intensely volcanic world, so there's sulfur everywhere, the weather is stormy and cloudy, and the entire ground is either desert or ocean. The only things living there were algae, and then the Administratum moved in and brought a bunch of humans with them to set up the armory. It eventually got a basilica, to commemorate some martyr or another, and a big fortress to protect the armory that many tanks and guns in one place proved a tempting target for pirates , designed to be all but invulnerable to orbital attack, and for ten thousand years, Vraks Prime never fell to pirates, Chaos , Xenos , or worker rebellions. Unfortunately, this state of affairs was not to last, because the Vraks system was created by Forge World for a trilogy of Imperial Armour books; Vraks Prime was soon to be the site of a mighty siege, starring loyalists and traitors.