EXALTED YU SHAN PDF

The first, and most generally accepted, way to get to Yu-Shan is to take one of the usual gates. The codes are regularly updated just in case a GDO should fall into enemy hands. To use one of these gates to enter Yu-Shan you need to be either brought in by a god, become immaterial, use some method of opening spirit doors, use a thaumaturgical ritual to open the gate the most common method for mortals and god-blooded bringing in cargo , use a keying artifact, use some special power, or just wait for Calibration — when the outer gates will often let anyone pass. Of course, then you have the secondary problem of getting past the Celestial Lions who guard the INNER gates — but being a resident of Yu-Shan, being on official celestial business, having diplomatic privileges, being accompanied by a celestial god, arriving for the Carnival of Meeting, or any of lots of other reasons suffice.

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The first, and most generally accepted, way to get to Yu-Shan is to take one of the usual gates. The codes are regularly updated just in case a GDO should fall into enemy hands. To use one of these gates to enter Yu-Shan you need to be either brought in by a god, become immaterial, use some method of opening spirit doors, use a thaumaturgical ritual to open the gate the most common method for mortals and god-blooded bringing in cargo , use a keying artifact, use some special power, or just wait for Calibration — when the outer gates will often let anyone pass.

Of course, then you have the secondary problem of getting past the Celestial Lions who guard the INNER gates — but being a resident of Yu-Shan, being on official celestial business, having diplomatic privileges, being accompanied by a celestial god, arriving for the Carnival of Meeting, or any of lots of other reasons suffice.

In the Exalted: Modern setting apparently the old Lookshy Gate probably number 17 is located in or near Atlanta on the earthly end. This may or may not be convenient for Charles — his Factory-Cathedral job and presumably his Yu-Shan classes are located over between the Salient of the Unconquered Sun and the Hall of Celestial Stability — more than two and a half thousand miles from the Yu-Shan side of the gate.

Fortunately for Charles, he can always take the bus below. Charles is somewhat concerned about this one. Besides, it could get him into trouble. Of course, a Raksha fantasy-gate at least the easiest kind could be dispelled by any creation-born character with a point of will or hopefully warded out — but that does neatly explain why the Primordials hid Yu-Shan from the Raksha in the first place, and why Yu-Shan is so strong on keeping the Raksha out.

Once a bunch of Raksha know how to get in, or perhaps go and develop some speciality charm for that purpose. This one has seen a good deal of use by Charles in the Exalted: Modern campaigns. This simply calls for searching. Even on the conspicuous surface quite a few of the primordial palaces have yet to be penetrated.

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[Exalted] How much does Yu Shan know about what happens in Creation?

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Yu-ShanGates

Entrance to Yu-Shan is usually through one of its many gates. This page consists of a list of those gates. Feel free to add descriptions, local color, and possible events that might involve one or more of the gates. Canonical sources should be in plain text, with fan-based entries in italics.

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The Primordials dwelt in their palace of Yu-Shan, playing the Games of Divinity, while the gods spent their time in Creation maintaining the order of the world and living on the Blessed Isle. After the war in which the gods overthrew their creators, the Primordials were banished to Malfeas, and the gods took over Yu-Shan as their own, leaving the Blessed Isle to the Exalted. Yu-Shan is a pocket in the fabric of Creation, similar to but far larger than any of the individual sanctums maintained by gods. It is a single great city surrounded by a huge wall of shining adamant and constructed on the same topography as the Blessed Isle, but with parks the size of nations and orchards the size of city-states. Above the wall rises the dome of the sky, which joins seamlessly to the wall and is impossible to breach or mar. The dome blazes with a radiance matching that of the god who is currently leading in the Games of Divinity, whether this should be bright gold for the Unconquered Sun, silver for Luna, or black and full of colored stars for one of the Maidens. It is surrounded by palaces, manses, orchards, museums, banqueting halls and other divine buildings.

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